|
Controller System
C4Controller.h
Controller::ActivateCalled when a controller is activated by some kind of trigger.Prototype
Parameters
Description
The Activate function is called when some kind of trigger in the world causes a controller to be activated. This function can be called because a Trigger node was activated, or it can be called by a script. A controller subclass may perform whatever action is appropriate in response to the activation.The default implementation performs no action, so any override of the Activate function does not need to call the base class counterpart.
See Also
Controller::Deactivate
World::ActivateTriggers
Trigger
|