Controller System
C4Controller.h

Controller::GetControllerIndex

Returns the World Manager controller index.
Prototype

long GetControllerIndex(voidconst;

Description
The GetControllerIndex function returns the controller index that is assigned by the World Manager. Every controller is assigned a unique index by the server machine in a multiplayer game so that a particular controller can be identified on every machine in the game. A controller index is passed to the constructor of any ControllerMessage object in order to specify the message's destination.
See Also
ControllerReg

ControllerMessage