class EffectObject
Defined in: C4Effects.h
The EffectObject class encapsulates data pertaining to a special effect.
Definition
class EffectObject : public Object
Member Functions
Constructor
EffectObject(EffectType type);
The constructor has protected access. The EffectObject class can only exist as the base class for another class.
Parameters
type |
The type of the effect. See below for a list of possible types.
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Description
kEffectParticleSystem |
A particle system effect.
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kEffectMarking |
A surface marking effect.
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kEffectQuad |
A generic billboarded quad effect.
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kEffectFlare |
A fractional-occlusion flare effect.
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kEffectBeam |
A polyboard beam effect.
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kEffectTube |
A polyboard tube effect.
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kEffectBolt |
A lightning bolt effect.
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kEffectFire |
A procedural fire effect.
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kEffectPanel |
An interface panel effect.
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Base Classes
Object |
An EffectObject is an object that can be shared by multiple light nodes.
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See Also
Effect
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