class FireEffectObject
Defined in: C4Effects.h
The FireEffectObject class encapsulates data pertaining to a procedural fire effect.
Definition
class FireEffectObject : public EffectObject
Member Functions
Constructor
FireEffectObject(float radius, float height, float intensity, long speed, const char *textureName);
Parameters
radius |
The radius of the fire.
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height |
The height of the fire.
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intensity |
The fire animation intensity.
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speed |
The fire animation speed.
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textureName |
The name of the fire texture.
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Description
Base Classes
EffectObject |
A FireEffectObject is an object that can be shared by multiple fire effect nodes.
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See Also
FireEffect
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