![]() |
• Graphics Manager | ||||||||||||||||||||||||||
|
API Links
Developer Links
|
class RouteDefined in:
The C4Processes.hRoute class represents the data flow from one process to another in a shader graph.
Definition
Member Functions
Constructor
Parameters
Description
A Route object is an edge in a shader graph that connects two processes. It represents the data flow from the output of one process to a specific input port of another process.When a route is initially constructed, the output process from which the route originates must be specified by the start parameter, and the input process to which it is connected must be specified by the finish parameter. The port parameter specifies which port of the input process the route is connected to, and it must be in the range [0, n − 1], where n is the number of ports belonging to the input process.A route carries information about how data is modified before it is sent to the destination process. The data can be negated, and it can have a swizzle applied to it. Base Classes
See Also
|