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class TextureDefined in:
The C4Textures.hTexture class encapsulates a texture map.
Definition
Member Functions
Constructor
Parameters
Description
The Texture class encapsulates a texture map that is either stored in a resource or created in memory. Since a texture is a reference-counted shared object, it cannot be created using the new operator, but instead should be created using the Texture::Get function.A texture should be released by calling the Shared::Release function.
Base Classes
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