Matrix3D::SetRotationAboutZ
Defined in: C4Matrix3D.h
Sets a matrix to represent a rotation about the z axis.
Prototype
Matrix3D& SetRotationAboutZ(float angle);
Parameters
angle |
The angle through which to rotate, in radians.
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Description
The SetRotationAboutZ function replaces all entries of a matrix with those representing a rotation about the z axis through the angle given by the angle parameter.
The return value is a reference to the matrix object.
See Also
Matrix3D::SetRotationAboutX
Matrix3D::SetRotationAboutY
Matrix3D::SetRotationAboutAxis
Matrix3D::SetIdentity
Matrix3D::Set
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