![]() |
• Math Library |
|
API Links
Developer Links
|
Quaternion::GetRotationScaleMatrixDefined in:
Converts a quaternion to a 3 × 3 matrix with scale information.
C4Quaternion.hPrototype
Description
The GetRotationScaleMatrix function converts a (not necessarily unit) quaternion to a Matrix3D object that represents the same rotation when it premultiplies a Vector3D object. This function differs from the Quaternion::GetRotationMatrix function in that the magnitude of the quaternion is included in the output matrix.
See Also
|