Message Manager
C4Messages.h

MessageMgr::BeginSinglePlayerGame

Configures the Message Manager for a single player game.
Prototype

void BeginSinglePlayerGame(void);

Description
Calling the BeginSinglePlayerGame function places the Message Manager in single player mode.

After calling BeginSinglePlayerGame, subsequent calls to MessageMgr::Multiplayer return false, and subsequent calls to MessageMgr::Server return true.

The BeginSinglePlayerGame function calls the Network Manager function NetworkMgr::Terminate to disable network communications. This has the effect of terminating any existing connections in a disorderly fashion.
See Also
MessageMgr::BeginMultiplayerGame

MessageMgr::Multiplayer

MessageMgr::Server

NetworkMgr::Terminate