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• Message Manager |
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MessageMgr::EndGameDefined in:
Tells the Message Manager that a game has ended so it can clean up.
C4Messages.hPrototype
Description
Calling the EndGame function tells the Message Manager that the current game has ended so it can clean up. This function should be called when a game ends to close network connections and release Message Manager resources. All Player objects are destroyed when EndGame is called.After calling EndGame, subsequent calls to MessageMgr::Multiplayer return false, and subsequent calls to MessageMgr::Server return true.
See Also
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