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Message Manager
C4Messages.h
MessageMgr::GetFirstPlayerReturns the first player in the map of players maintained by the Message Manager.Prototype
Description
The map of players represents the machines connected to a multiplayer game. Calling the GetFirstPlayer function retrieves a pointer to the first player in the map maintained by the Message Manager. Once the first player has been obtained, one may iterate through the entire map of players by using the MapElement::Next function.
See Also
MessageMgr::GetLocalPlayer
MessageMgr::GetPlayer
Player
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