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• Message Manager |
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MessageMgr::GetPlayerCountDefined in:
Returns the current number of players connected to a multiplayer game.
C4Messages.hPrototype
Description
The count returned by the GetPlayerCount function includes the server, the local machine, and all other clients connected to a multiplayer game.The maximum number of players allowed in a game can be set with the MessageMgr::SetMaxPlayerCount function.
See Also
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