Message Manager
C4Messages.h

Player::GetChatSoundGroup

Returns the sound group to which a player's voice chat belongs.
Prototype

SoundGroup *GetChatSoundGroup(voidconst;

Description
The GetChatSoundGroup function returns the sound group to which a player's voice chat belongs. If a player does not belong to any sound group, which is the initial state, then the return value is nullptr.
See Also
Player::SetChatSoundGroup

Player::GetChatVolume

Player::SetChatVolume

SoundGroup