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• Physics Manager | ||
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RigidBodyController::SetCollisionExclusionMaskDefined in:
Sets the collision exclusion mask for a rigid body.
C4Physics.hPrototype
Parameters
Description
The SetCollisionExclusionMask function sets the collision exclusion mask for a rigid body to the value specified by the mask parameter. The exclusion mask can be any 32-bit value that is a combination (through logical OR) of collision kind values. For any bits that are set, the default RigidBodyController::ValidRigidBodyCollision function does not allow collisions with any rigid bodies having the corresponding collision kind.The initial collision exclusion mask is 0, meaning that all collisions are allowed. See Also
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