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• Physics Manager | ||
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RigidBodyController::SetRigidBodyTransformDefined in:
Sets the node transform for a rigid body.
C4Physics.hPrototype
Parameters
Description
The SetRigidBodyTransform function sets the node transform for a rigid body. This function should be called instead of the Node::SetNodeTransform function to change the node transform for any node under the control of a RigidBodyController.The upper-left 3 × 3 portion of the matrix specified by the transform parameter must be right-handed and orthogonal.
See Also
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