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• Sound Manager | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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API Links
Developer Links
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class SoundDefined in:
Encapsulates functionality for a sound.
C4Sound.hDefinition
Member Functions
Constructor
Description
The Sound class represents an audio source within the Sound Manager. The constructor simply initializes the internal state of the sound to default values and does nothing else. After a new Sound object is constructed, either the Sound::Load function should be called to load a sound resource or the Sound::Stream function should be called to establish a streaming source for the sound.Sound objects cannot be explicitly destroyed by using the delete operator. Sound objects should be released by calling the Sound::Release function.
Base Classes
See Also
Source
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