Sound::SetSoundFlags
Defined in: C4Sound.h
Sets the sound flags.
Prototype
void SetSoundFlags(unsigned long flags);
Parameters
flags |
The new sound flags.
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Description
The SetSoundFlags function sets the sound flags to the value specified by the type parameter, which can be a combination (through logical OR) of the following values.
kSoundPersistent |
The sound object continues to exist after it finishes playing.
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kSoundSpatialized |
The sound is localized and 3D spatialization effects are applied. All other flags are ignored if this is not set.
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kSoundDopplerShift |
The Doppler effect is applied to the sound based on the velocity relative to the listener and the global speed of sound.
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kSoundDistanceDelay |
The sound is delayed based on distance from the listener and the global speed of sound.
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kSoundReverb |
Reflection and reverberation effects are applied to the sound based on the room properties associated with the sound.
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kSoundCones |
The sound is directional, and cone attenuation is applied.
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See Also
Sound::GetSoundFlags
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