Application::WorldRenderTask
Defined in: C4Application.h
Called once per application loop after the world has been rendered.
Prototype
virtual void WorldRenderTask(void);
Description
The WorldRenderTask function is called once per frame after the world has been rendered, but before the graphical user interface has been rendered. The default implementation of this function performs no action.
See Also
Application::InterfaceRenderTask
Application::ApplicationTask
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