Array |
A container class that holds an array of objects.
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Completable |
The base class for objects that can complete a time-consuming task.
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Graph |
Encapsulates a directed graph.
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GraphEdge |
The base class for edges connecting nodes in a directed graph.
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GraphNode |
The base class for nodes in a directed graph.
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Link |
Encapsulates a smart pointer to an object.
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LinkTarget |
Base class for objects that can be the target of a smart pointer.
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List |
A container class that holds a list of objects.
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ListElement |
The base class for objects that can be stored in a list.
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Map |
An associative container class that holds a set of objects.
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MapElement |
The base class for objects that can be stored in a map.
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Range |
Encapsulates a range of values.
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Shared |
The base class for reference-counted objects.
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String |
Encapsulates a character string.
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Transformable |
Encapsulates an object-to-world transform and its inverse.
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Tree |
The base class for objects that can be stored in a hierarchical tree.
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Triggerable |
The base class for objects that can be triggered by some event.
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UpdatableTree |
The base class for objects that can be stored in a tree and need to track update flags.
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