Animator::SetTargetNode
Defined in: C4Animation.h
Sets the root of the subtree with the model that is affected by an animator.
Prototype
void SetTargetNode(Node *node);
Parameters
node |
The new target node. This must be in the subtree rooted at the model node to which the animator applies.
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Description
See Also
Animator::GetTargetNode
Animator::GetTargetModel
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