C4 Engine Terathon Software C4 Engine API Documentation

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Animator::SetTargetNode

Defined in:  C4Animation.h
Sets the root of the subtree with the model that is affected by an animator.
Prototype

void SetTargetNode(Node *node);

Parameters
node The new target node. This must be in the subtree rooted at the model node to which the animator applies.
Description
See Also

Animator::GetTargetNode

Animator::GetTargetModel