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struct CollisionPoint
Defined in: C4Node.h
The CollisionPoint structure contains basic information about a collision point.
Definition
struct CollisionPoint
Data Members
float param; |
The fractional distance between the beginning and ending positions where the collision occurred.
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Point3D position; |
The world-space point at which the collision occurred.
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Vector3D normal; |
The world-space normal at the point of collision.
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See Also
CollisionData
World::DetectCollision
World::QueryCollision
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