C4 Engine Terathon Software C4 Engine API Documentation

• World Manager

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GeometryLevel::TransformGeometryLevel

Defined in:  C4GeometryLevel.h
Transforms the geometrical data in a geometry level.
Prototype

void TransformGeometryLevel(const Transform4D& transform);

Parameters
transform The transform to apply to the geometry level.
Description
The TransformGeometryLevel function transforms the contents of a geometry level by the matrix given by the transform parameter. This operation affects the vertex array, normal array, and plane array. Any existing tangent array must be recalculated after this operation is applied.
See Also

GeometryLevel::TranslateGeometryLevel

GeometryLevel::ScaleGeometryLevel