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• World Manager |
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Interactor::GetInteractionNodeDefined in:
Returns the node currently engaged in interaction.
C4World.hPrototype
Description
The GetInteractionNode function returns a pointer to the node that is currently engaged in interaction by a particular instance of the Interactor class. If no node is currently engaged in interaction, then this function returns nullptr.
See Also
Interactor::SetInteractionProbe
Interactor::HandleInteractionEvent
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