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World Manager
C4Lights.h
class Light
The Light class represents a light node in a scene graph.
Definition
class Light : public Node
Member Functions
Constructor
Light(LightType type, LightType base);
The constructor has protected access. A Light class can only exist as the base class for a more specific type of light.
Parameters
type |
The type of the light source. See below for a list of possible types.
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base |
The base type of the light source. This should be kLightInfinite or kLightPoint.
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Description
kLightInfinite |
Infinite light.
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kLightDepth |
Infinite light with a shadow map.
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kLightPoint |
Point light.
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kLightCube |
Point light with a projected cube shadow texture.
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kLightSpot |
Spot light with a projected 2D shadow texture.
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Base Classes
Node |
A Light node is a scene graph node.
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See Also
LightObject
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