Light::GetLightType
Defined in: C4Lights.h
Returns the specific type of a light.
Prototype
LightType GetLightType(void) const;
Description
The GetLightType function returns the specific light type, which may be one of the following values.
kLightInfinite |
An infinite light.
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kLightDepth |
An infinite light with a shadow map.
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kLightLandscape |
An infinite light with a large-scale multi-resolution shadow map.
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kLightPoint |
A point light.
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kLightCube |
A point light with a projected cube shadow texture.
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kLightSpot |
A spot light with a projected 2D shadow texture.
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All of the light types are divided into two categories, and the general category that a light object falls into can be determined by calling the Light::GetBaseLightType function.
See Also
Light::GetBaseLightType
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