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Node Hierarchy
Defined in:
C4Node.h
Node
Camera
OrthoCamera
FrustumCamera
RemoteCamera
OrientedCamera
SpectatorCamera
BenchmarkCamera
Light
InfiniteLight
DepthLight
LandscapeLight
PointLight
CubeLight
SpotLight
Source
AmbientSource
OmniSource
DirectedSource
Geometry
GenericGeometry
MeshGeometry
PrimitiveGeometry
PlateGeometry
DiskGeometry
HoleGeometry
AnnulusGeometry
BoxGeometry
PyramidGeometry
CylinderGeometry
ConeGeometry
SphereGeometry
DomeGeometry
TorusGeometry
PathPrimitiveGeometry
TubeGeometry
ExtrusionGeometry
RevolutionGeometry
ClothGeometry
WaterGeometry
Model
GenericModel
Bone
Marker
LocatorMarker
ReferenceMarker
ConnectionMarker
CubeMarker
Trigger
BoxTrigger
CylinderTrigger
SphereTrigger
Effect
ParticleSystem
PointParticleSystem
InfinitePointParticleSystem
LineParticleSystem
QuadParticleSystem
FireParticleSystem
PolyboardParticleSystem
BlobParticleSystem
MarkingEffect
QuadEffect
FlareEffect
BeamEffect
TubeEffect
FireEffect
PanelEffect
ShockwaveEffect
ShellEffect
Emitter
BoxEmitter
CylinderEmitter
SphereEmitter
Space
FogSpace
ShadowSpace
AmbientSpace
AcousticsSpace
OcclusionSpace
Portal
DirectPortal
RemotePortal
OcclusionPortal
Zone
InfiniteZone
BoxZone
CylinderZone
DomeZone
PolygonZone
Skybox
Impostor
PhysicsNode
Shape
BoxShape
PyramidShape
CylinderShape
ConeShape
SphereShape
DomeShape
CapsuleShape
TruncatedPyramidShape
TruncatedConeShape
TruncatedDomeShape
Joint
SphericalJoint
UniversalJoint
DiscalJoint
RevoluteJoint
CylindricalJoint
PrismaticJoint
Field
BoxField
CylinderField
SphereField