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class ObjectDefined in:
Every object that can be referenced by a scene graph node is a subclass of the C4Objects.hObject class.
Definition
Member Functions
Constructor
Object class can only exist as a base class for another class.
Parameters
Description
The Object class is the base class for shared objects that are referenced by scene graph nodes. Every instance of the Node class can reference a primary object, simply called the node object. Some types of nodes can also referenced additional objects. For instance, the Geometry class can reference a MaterialObject object in addition to its primary object (which is of type GeometryObject). A single object can be referenced by multiple nodes. This allows for data instancing at multiple places within a world. Since the Object class is shared, it must be released using the Shared::Release function.
Base Classes
See Also
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