![]() |
• World Manager | ||||||||||||||
|
API Links
Developer Links
|
class OrientedCameraDefined in:
The C4Cameras.hOrientedCamera class represents an oriented camera node in a world.
Definition
Member Functions
Constructor
Parameters
Description
An oriented camera is a specialization of the frustum camera that holds two angle values, called the azimuth and altitude angles, describing the camera's orientation in space. The azimuth angle represents the camera's rotation in the horizontal plane, and the altitude angle represents the camera's rotation above the horizontal plane. Both angles are initially zero, and this corresponds to a camera pointed in the positive x direction, parallel to the horizontal plane.
Base Classes
|