C4 Engine Terathon Software C4 Engine API Documentation

• World Manager

API Links
Developer Links

Region::CylinderOccluded

Defined in:  C4Regions.h
Determines whether a cylinder is occluded in a region.
Prototype

bool CylinderOccluded(const Point3D& p1, const Point3D& p2, float radius) const;

Parameters
p1 The world-space center of one end of the cylinder.
p2 The world-space center of the other end of the cylinder.
radius The radius of the cylinder.
Description


See Also

Region::PolygonOccluded

Region::SphereOccluded

Region::EllipsoidOccluded

Region::BoxOccluded