C4 Engine Terathon Software C4 Engine API Documentation

• World Manager

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class SkinController

Defined in:  C4Models.h
The SkinController class controls a skinnable mesh.
Definition

class SkinController : public Controller

Constructor

SkinController();

Description
The SkinController class represents the controller that is assigned to skinnable meshes. It is responsible for calculating new vertex positions whenever the skeleton to which the mesh is attached moves.
Base Classes
Controller A SkinController is a specific type of controller.
See Also

Bone

Model