C4 Engine Terathon Software C4 Engine API Documentation

• World Manager

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World::FindZone

Defined in:  C4World.h
Finds the zone containing a given point.
Prototype

Zone *FindZone(const Point3D& position, bool remapTransition = falseconst;

Parameters
position The world-space position whose containing zone will be found.
remapTransition Used internally by the World Manager. This should always be false.
Description
See Also

World::GetRootNode