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• World Manager | ||||||||||||
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World::HandleNewRigidBodyContactDefined in:
Called by default when a new contact is made between two rigid bodies.
C4World.hPrototype
Parameters
Description
The HandleNewRigidBodyContact function is called by the RigidBodyController class by default when a rigid body makes a new contact with another rigid body. This function can be overridden in a subclass of World in order to carry out a specialized response to a collision.The HandleNewRigidBodyContact function should return one of the following values.
HandleNewRigidBodyContact function returns kRigidBodyUnchanged.
See Also
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