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Information Links
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Bounce! Demo ReleasedJuly 29, 2010
Race-Away has released a new demo featuring five levels from the indie game Bounce!. The game features fun, simple gameplay by using C4 ball physics to create a new genre of puzzle game. C4 Engine Version 2.1 ReleasedJuly 8, 2010
C4 Engine version 2.1 is now available to licensed users. This released contains new “impostor” features designed for rendering large forests with high performance. Thousands upon thousands of trees can now be rendered in a single world with fully dynamic lighting and shadows.
C4 Engine Version 2.0 ReleasedMay 31, 2010
The long-awaited final release of C4 Engine version 2.0 is now available to licensed users. This release represents the single largest update in the history of the C4 Engine. The huge list of new features and improvements can be seen in the official release notes on the wiki. C4 Engine Basic Edition AnnouncedMay 13, 2010
A new low-cost option for licensing the C4 Engine, the Basic Edition will become available when version 2.0 is released this month. The regular price for the Basic Edition will be $100 per user, but it can currently be pre-ordered for the discount price of $80 per user. The Basic Edition is intended for hobbyists who do not intend to sell a product made with the C4 Engine. The main difference between the Basic Edition and the Standard Edition is that the Basic Edition does not include source code for the core engine, tools, or demo game. C4 Engine Version 2.0a4 ReleasedMar 9, 2010
The fourth and final alpha release of C4 Engine version 2.0 is now available to licensed users. Game Engine Gems at GDC 2010Feb 19, 2010
The new book Game Engine Gems, Volume One will be released on March 11 at GDC 2010. Eric Lengyel, the series editor, will be at the Jones and Bartlett booth (#1843) on the expo floor on Thursday and Friday, March 11–12. He will also be available for book signing at the IGDA booth on Friday, March 12 between 2:00pm and 3:00pm.
IGDA Demo Night Video PostedFeb 18, 2010
Eric Lengyel presented some of the newest features of the C4 Engine at the Silicon Valley IGDA Demo Night hosted by Cogswell Polytechnical College in September. A video of that presentation is now available at the link below.
C4 Engine Version 2.0a3 ReleasedJan 28, 2010
The third alpha release of C4 Engine version 2.0 is now available to licensed users. C4 Engine Version 2.0a2 ReleasedDec 7, 2009
The second alpha release of C4 Engine version 2.0 is now available to licensed users. C4 Engine Version 2.0a1 ReleasedDec 1, 2009
The first alpha release of C4 Engine version 2.0 is now available to licensed users. C4 Engine at SV IGDA Demo NightSep 9, 2009
Eric Lengyel will be presenting some of the newest features of the C4 Engine at the Silicon Valley IGDA Demo Night. The event takes place on Wednesday, September 30, 2009 at Cogswell Polytechnical College from 6:30pm to 9:30pm in the Dragons Den Auditorium. C4 Engine Contest Winners AnnouncedMay 19, 2009
Congratulations to Thomas Einsporn for winning first prize in the C4 Engine shader contest. Thomas designed a sky shader that implements atmospheric scattering effects to produce physically accurate sky colors. More information about the shader, including the material file itself, is available in the wiki article linked below. Second prize in the contest goes to Teemu Väisänen for designing a car paint shader, and third prize goes to Andrew Marx for designing a shader that renders Julia sets. Details about these two shaders are also available in the wiki article. |
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