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Bounce! Demo Released

July 29, 2010

Race-Away has released a new demo featuring five levels from the indie game Bounce!. The game features fun, simple gameplay by using C4 ball physics to create a new genre of puzzle game.

•Download Bounce! demo

C4 Engine Version 2.1 Released

July 8, 2010
Trees in C4

C4 Engine version 2.1 is now available to licensed users. This released contains new “impostor” features designed for rendering large forests with high performance. Thousands upon thousands of trees can now be rendered in a single world with fully dynamic lighting and shadows.

•Updated release notes

•Video of forest rendering features


C4 Engine Version 2.0 Released

May 31, 2010

The long-awaited final release of C4 Engine version 2.0 is now available to licensed users. This release represents the single largest update in the history of the C4 Engine. The huge list of new features and improvements can be seen in the official release notes on the wiki.

•Updated release notes

C4 Engine Basic Edition Announced

May 13, 2010
C4 Engine Basic Edition

A new low-cost option for licensing the C4 Engine, the Basic Edition will become available when version 2.0 is released this month. The regular price for the Basic Edition will be $100 per user, but it can currently be pre-ordered for the discount price of $80 per user.

The Basic Edition is intended for hobbyists who do not intend to sell a product made with the C4 Engine. The main difference between the Basic Edition and the Standard Edition is that the Basic Edition does not include source code for the core engine, tools, or demo game.

•Basic Edition Overview

•Compare Editions

•Order Now

C4 Engine Version 2.0a4 Released

Mar 9, 2010

The fourth and final alpha release of C4 Engine version 2.0 is now available to licensed users.

•Updated release notes

Game Engine Gems at GDC 2010

Feb 19, 2010
Game Engine Gems

The new book Game Engine Gems, Volume One will be released on March 11 at GDC 2010. Eric Lengyel, the series editor, will be at the Jones and Bartlett booth (#1843) on the expo floor on Thursday and Friday, March 11–12. He will also be available for book signing at the IGDA booth on Friday, March 12 between 2:00pm and 3:00pm.

•Purchase book on Amazon.com

•Official Game Engine Gems website

•Jones and Bartlett press release


IGDA Demo Night Video Posted

Feb 18, 2010
Silicon Valley IGDA Demo Night

Eric Lengyel presented some of the newest features of the C4 Engine at the Silicon Valley IGDA Demo Night hosted by Cogswell Polytechnical College in September. A video of that presentation is now available at the link below.

•Video of Eric Lengyel's presentation

•SVIGDA demo night website


C4 Engine Version 2.0a3 Released

Jan 28, 2010

The third alpha release of C4 Engine version 2.0 is now available to licensed users.

•Updated release notes

C4 Engine Version 2.0a2 Released

Dec 7, 2009

The second alpha release of C4 Engine version 2.0 is now available to licensed users.

•Updated release notes

C4 Engine Version 2.0a1 Released

Dec 1, 2009

The first alpha release of C4 Engine version 2.0 is now available to licensed users.

•Updated release notes

C4 Engine at SV IGDA Demo Night

Sep 9, 2009
Silicon Valley IGDA Demo Night

Eric Lengyel will be presenting some of the newest features of the C4 Engine at the Silicon Valley IGDA Demo Night. The event takes place on Wednesday, September 30, 2009 at Cogswell Polytechnical College from 6:30pm to 9:30pm in the Dragons Den Auditorium.

•SVIGDA demo night website


C4 Engine Contest Winners Announced

May 19, 2009
Sky Shader

Congratulations to Thomas Einsporn for winning first prize in the C4 Engine shader contest. Thomas designed a sky shader that implements atmospheric scattering effects to produce physically accurate sky colors. More information about the shader, including the material file itself, is available in the wiki article linked below.

Second prize in the contest goes to Teemu Väisänen for designing a car paint shader, and third prize goes to Andrew Marx for designing a shader that renders Julia sets. Details about these two shaders are also available in the wiki article.

•Shader contest wiki article


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