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The C4 Engine is designed by experienced industry professionals who know what a game needs. Before building C4, we worked on many shipping games for both consoles and PC, and you'll see every ounce of our wisdom poured into the engine's architecture. C4 delivers a comprehensive feature set and the rock-solid stability demanded by professional game studios.
Development of the C4 Engine is led by Eric Lengyel, author of the best-selling book Mathematics for 3D Game Programming and Computer Graphics and regular speaker at the Game Developers Conference. When the Professional Edition should be usedA license for the Professional Edition is required when either (a) you have a publishing agreement with a major publisher, or (b) you are developing a game for a console such as the PlayStation 3. We define a major publisher to be any present or past member of the Entertainment Software Association (ESA) or the Entertainment and Leisure Software Publishers Association (ELSPA). Lists showing the current members of these organizations can be found at the following locations: Important facts about the Professional EditionThe following list highlights the important points of the C4 Engine Professional License.
Contact us for more informationFor more information about the Professional Edition and pricing, please contact us at info@terathon.com. |
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