Jesse Meyer wrote:As for as the view, it really depends on if the user can see both the physical robot or not (I'm assuming not). Having the camera orbit / pivot around the robot may be more intuitive to control / navigate.
razer wrote:kill all humans!
using namespace sn.ai;
class AutonomousBot : public RobotArm
MACK wrote:This is really really great.
Your a few steps away from total world domination... er getting a beer.
The IK demo from the sim to reality is amazing as well. I love the way you just move the cursor to where the grasper should be, everything follows along and translates to reality.
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