Boosting a Normal Map

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Sometimes it can be useful to boost or flatten dynamically or not the bump on an object. It also avoids to have several Normal Map with different level scale. Constant scalar is the scale level. Multiply by more than 1 to flatten, between 0 and 1 to boost.

Image:NM Boost.png

You can also do it with a Vector. You can decrease Z, or increase X and Y. Image:NM Boost2.png

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