Useful Books
From C4 Engine Wiki
New licensees may find these books and publishers useful for programming, math, and other subjects that concern the C4 Engine. Please contribute to the list by adding books you would recommend.
Contents |
Collada
Collada: Sailing the Gulf of 3d Digital Content Creation (Hardcover)
OpenGL
Mathematics
Mathematics for 3D Game Programming & Computer Graphics, 2nd ed.
C++
C++ Templates: The Complete Guide
Wikibooks C++ Programming book
Game Programming
AI
Programming Game AI by Example (Paperback)
Maya programming
Complete Maya Programming Vol.II
MEL Scripting for Maya Animators
Art
3D Game Textures: Create Professional Game Art Using Photoshop
Digital Character Design and Painting: The Photoshop CS Edition
Edgeloop Character Modeling For 3D Professionals Only (Paperback)
