Official Roadmap

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This is the official roadmap for the future development of the C4 Engine.

Version 2.1.1

Beta Stage

Version 2.1.1 includes vastly improved physics code and will become the new demo.

Release Notes for Version 2.1.1

Version 2.2

Version 2.2 will include the following features:

  • New GUI system with full-featured editor. Shared design between ordinary GUI and panel effects.
  • Physics improvements.

Version 2.3

Version 2.3 will include the following features:

  • New zone and portal architecture. Visibility graph decoupled from transform tree.
  • Redesigned portal sound flow system.

Version 2.x

Future releases will include the following features:

  • Background level / terrain loading.
  • Run-time terrain modification / destruction.
  • New water surface and underwater rendering capabilities.
  • Custom light shaders, atmosphere shaders, and post-process shaders.
  • Screen-space particle collision detection.
  • Morph target (blend shape) support.
  • More ambient occlusion features.
  • High-dynamic range (HDR) rendering.
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