Release Notes for Version 1.5.2: Revision history

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15 July 2023

  • curprev 09:5809:58, 15 July 2023Eric Lengyel talk contribs 1,407 bytes +1,407 Created page with "__NOTOC__ '''Release date:''' February 13, 2009 == Core Engine == === Terrain === * The method by which normal vectors for terrain geometries are calculated has been changed again. Existing terrains can be updated by selecting all of the geometries in a block and choosing Rebuild Primitive from the Geometry menu in the World Editor. * A new setting has been added to the Graphics Options dialog called "Use high-detail terrain textures". If this box is unchecked, then..."